Fallen World
Features
11 features
RoadmapCombatPhysical BallisticsProjectile travel, drop, penetration and destructible interactions.CombatCaliber-Based DamageDamage is based on ammunition and protection instead of weapon level.SurvivalInjury & Medical SystemsWounds need treatment and can affect you after the fight ends.SurvivalAshfall SurvivalNeeds, disease, radiation and tissue damage that RadAway cannot clear, built for Very Hard.WorldDangerous WeatherAshfall storms arrive on a cycle with warning, and you need a mask or shelter to ride them out.WorldExpanded Quests & LocationsNew quests, enemies, companions, locations and worldspaces.ProgressionUnified CraftingCrafting is organized around dedicated benches and consistent recipes.ProgressionAmmunition ProductionBreak down ammunition and manufacture the rounds you need.SurvivalPip-Boy PowerPip-Boy use has battery, heat and wear systems.TechnicalPerformance & StabilityCrash fixes, load-time work and curated performance settings.TechnicalAutomated InstallationThe supported setup is installed through Wabbajack.