Controls & UI

Fallen World features a highly customized interface designed to minimize clutter and maximize immersion. Many UI elements are dynamic and will only appear when relevant.


Immersive Interface

Our HUD configuration is designed to be as “dead” as possible until you need it.

View HUD Configuration & Controls

:::tip Key HUD Controls

  • Toggle HUD: Press F2 to completely hide/show all on-screen elements.
  • Dynamic Elements: Health, ammo, and compass elements will auto-fade when you are out of combat or not interacting with the world.
  • Customization: Use the MCM to deeply customize which elements stay visible. :::
Navigation & Menus

Quickly access essential tools without fumbling through deep Pip-Boy menus.

View Fast-Access Menus
  • Wheel Menu [H]: A fast-access radial menu for consumable items and equipment.
  • Quick Map [M]: Instantly opens your local/world map.
  • Quick Inventory [I]: Opens a fast-access inventory screen.
  • In-Game MODExplorer [ \ ]: View detailed information about the active mods in your list.

Keybind Reference

Movement & Interaction
View Movement & Interaction Controls
Action Key
Move W / A / S / D
Sprint Left Shift
Jump Spacebar
Sneak Left Ctrl
Auto-Move X
Interact F
Toggle POV Mouse3
Combat & Firearms
View Combat & Firearms Controls
Action Key
Attack Mouse1
Aim / Block Mouse2
Bash / Grenade Left Alt
Reload / Check R
Holster Weapon J
Dodge N
Use Armor Plate Y
Mod-Specific Actions
View Mod-Specific Keybinds
Mod Feature Key Result
VAFS (Slow-mo) Z / G Toggle Focus / Critical
Vivid Weathers Numpad / Cycle Weather Effects
Mute Music Numpad 0 Instant Audio Killswitch
Examine Prey K Specialized Hunting Menu
Workshop Mode Home Enter/Exit Build Mode